Archive for the 'casual games' Category

The 2008 HBR List
Saturday, February 2nd, 2008

Every year HBR publishes The HBR List which identifies breakthrough ideas for business leaders to consider for the coming year. HBR Senior Editor Lew McCreary speaks about 4 of the 20 ideas in this video interview.
It was good to see The Gamer Disposition by John Seely Brown & Douglas Thomas, Making Alternate Reality the [...]

Connecting Games with Reality
Tuesday, October 23rd, 2007

Jane McGonigal was named one of the TR35 2006 young innovators changing the world through technology. Her work focuses on improving quality of life through reality-based gaming. She gave a wonderful presentation on Connecting Games with Reality at the Web 2.0 Summit last week.
Currently Lead Game Designer with the Institute for the Future Jane believes [...]

Virtual World Innovation
Monday, October 22nd, 2007

The Summer 2007 issue of Innovations has an interesting case study from Linden Lab CTO Cory Ondrejka. Titled “Collapsing Geography (Second Life, Innovation, and the Future of National Power)” it covers everything from the concepts of place and space to innovation within virtual worlds and is freely available to download as a PDF here.
Good to [...]